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Friday, March 29, 2019
Lucozade Advert
Lucozade sport:
Consumerism - the total value of the soft drinks market in the UK is around £15 billion.
Celebrity culture - capitalising on star appeal/star as commodity.
- Gareth Bale is represented as strong and powerful - facial expressions, colour scheme etc.
- Gareth Bale stats - how Lucozade has improved him.
- The drink itself stands out in the bottom right-hand corner of the advert - shows logo - swoosh - direction of flow - Lucozade. Makes people recognise product in reality.
- In a different league - better than anything else.
- Scientifically proven.
- YES.
- Do you believe?
- Created 1927 as Glucozade - meant to give energy to the sick.
- Renamed Lucozade in 1929.
- 1983 rebranded as a sports drink rather than a health drink.
- Lots of sponsorship deals with various sports.
- Lucozade sport is its No1 drink.
- £4 million campaign.
- Agency = Grey London.
- GlaxoSmithKline Consumer Healthcare - owners of Lucozade in January 2013.
- Lucozade sold to Suntory in September 2013 for £1.35 billion.
- Ad stars: Gareth Bale and Alex Oxlade Chamberlain.
- Campaign banned in January 2014 by ASA as it failed to show that it only had benefit during prolonged exercise.
Consumerism - the total value of the soft drinks market in the UK is around £15 billion.
Celebrity culture - capitalising on star appeal/star as commodity.
Monday, March 25, 2019
Advertisment Print Paper 2 section b
Three Adverts to analyse:
- Old Spice
- Lucosade
- Shelter (charity)
What is marketing?
- Create awareness of an issue etc.
- Create interest in the product or issue
- Generate desire to buy or use product.
The four p's-
- Price
- Production
- product
- placement
Unique selling point-
marketing involves identifying the USP of median text what makes it sellable
Structural Features Of Adverts:
Copy, slogan, logo, Central Image, Typography, Brand Identify.
Analysing an Advert:
Structural Features Of Adverts:
Copy, slogan, logo, Central Image, Typography, Brand Identify.
Analysing an Advert:
- Aim of the print advert
- denotation and connotation
- media language- camera, mise en sence, editing and typography.
- Representation of males/females
- Representation of Themes
- Representation of the brand
- Psychology- which humans needs is it satisfying
Big Issue Similarities and tendencies
- Colourful
- Intertexuality- policitcal, entertainment themes
- Celebs honoured to be featured on Big Issue (typically from a art background)- increases publicity
- Big Issue likes to conflict political issues.
Monday, March 18, 2019
Magazines
- Political, social and cultural context
- Its a niche magazine outside the commercial mainstream (NOW, Vogue etc)
- Learn 2 big issue front cover. front cover should show they have a national significance (British orientated) and alternative to the mainstream.
- Analysing the front cover CLIFT and CLAMPS and FAM.
Key Terms
- Circulation- the number of copies a magazine sells 200 mil sales in 2016
- Readership- Not just who buys a magazine but the total number people likely to read it.
- Mass audience- Readership on a very large scale
- Niche Audience- narrow group of readers with a particular interest
- subscription- where a reader pays for a set number of copies of a magazine in advance at a lower price and receives them by post.
- Intertextuality- The merging of different types of media.
Key terms of a magazine:
- Masthead- the title of the magazine
- Plug- text that 'plugs' a feature that will appear inside the music
- Pluff- a story that is given prominence on the cover
- Cover Star- the 'star' featured on the cover
- Anchorage Text- text that anchors the main image and gives it context/ meaning
- Banner- text that runs across the lower section
- Skyline- text the runs across the top of the cover.
Advertising in Magazines
magazines would not survive without advertisement.
Income from ads account for 70% of magazines income.
Smaller circulation means more ads needed
Figures
Vendors- Made more than £5M
Similar papers made in 120 countries
Friday, March 15, 2019
Tuesday, March 12, 2019
Tuesday, March 5, 2019
Minecraft Info
Versions of miencaft:
java edition costs £20
bedrockverions (phone) £5
Xbox and Ps4 £15
Crossplay is available for different platfoms to allow increased connectivity
Microsoft bought minecraft and futher mojang
Minecraft Realms:
A private way of playing minecraft with friends, It is a subscription based server.
Not focused for larger public servers but small groups of friends.
How does it work?
24/7 online
10 players allowed a time.
Twitch TV:
Twtich is streaming website that is primarily based around gaming, its horizons with the irl section. Live streamers can earn money.
Twitch is popular due to livestreaming service.
Minecraft has its own twitch channel.
java edition costs £20
bedrockverions (phone) £5
Xbox and Ps4 £15
Crossplay is available for different platfoms to allow increased connectivity
Microsoft bought minecraft and futher mojang
Minecraft Realms:
A private way of playing minecraft with friends, It is a subscription based server.
Not focused for larger public servers but small groups of friends.
How does it work?
24/7 online
10 players allowed a time.
Twitch TV:
Twtich is streaming website that is primarily based around gaming, its horizons with the irl section. Live streamers can earn money.
Twitch is popular due to livestreaming service.
Minecraft has its own twitch channel.
Monday, March 4, 2019
Why is Minecraft so successful?
- Literal sandbox with infinite replayability
- The game is only limited by the confines of your imagination
- Strong community
- The players creations are minecrafts own marketing campaign
- Its platform agnostic - available to be played on many platforms
- It has been co-opted by children
Friday, March 1, 2019
Video Games Key Words
video games key words
Platforms -different formats games are available in, such as IOS,PS4, Xbox, Linux
Cross media platforms - games avaialbe on more than one platform
Conglomerate - large media companies that own smaller media companies; i.e. sony
Developer - people or comapines that come up with that concept for the game
Digital distributor - making the game avaialble to audiences e.g. steam
Engine - a system designed for the creation and development of the video game e.g. 'unreal'
PEGI - Pan European Games Information - age rating system for regualtinig video games
Designer - people or companies who bring the concept of the game to life
RPG - Role Playing Games
MMORPG - massively multiplayer onlone role playing games
FPS - first person shooter
Event release - hyped date used heavily in makreting of new games
Triple A games - fifa, COD - an information classification used for video games with the highest development budgets and levels of promotions.
Open World - players free to roam in a virtual game world
DLC - downloadable content
Sandbox - style of a game that allows the user to change the world around them whenever they want
Cross media platforms - games avaialbe on more than one platform
Conglomerate - large media companies that own smaller media companies; i.e. sony
Developer - people or comapines that come up with that concept for the game
Digital distributor - making the game avaialble to audiences e.g. steam
Engine - a system designed for the creation and development of the video game e.g. 'unreal'
PEGI - Pan European Games Information - age rating system for regualtinig video games
Designer - people or companies who bring the concept of the game to life
RPG - Role Playing Games
MMORPG - massively multiplayer onlone role playing games
FPS - first person shooter
Event release - hyped date used heavily in makreting of new games
Triple A games - fifa, COD - an information classification used for video games with the highest development budgets and levels of promotions.
Open World - players free to roam in a virtual game world
DLC - downloadable content
Sandbox - style of a game that allows the user to change the world around them whenever they want
Game Genre
- RPG
- Sports
- Strategy
- Action/Adventure
- Construction/Strategy/Building
- FPS
- Simulation
- Horror
- Puzzle Solving
- Children's
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